Multithreaded rendering in QGIS
At last! QGIS has finally got support for multithreaded rendering, the corresponding changes were merged into master by Martin Dobias just an hour ago. This is basically a revival of the 2010 GSoC project “QGIS on steroids” (successfully completed, but never merged into master), taking into account the latest changes to the QGIS codebase.
By default, multithreaded rendering is disabled, one can enable it in the QGIS settings “Settings → Options → Rendering → Render layers in parallel using all available CPU cores”. It is also possible to set canvas refresh interval during rendering (0 means real-time updates).
The work was done with the financial support from Lutra Consulting and Swiss QGIS User group.